Targeted to Intermediate English (B1+) speakers.Read more
This is the standard requirement for most courses. Participants at this level can participate actively in discussions and manage everyday and professional situations. If they are unsure about their English level, they can test it here or explore our courses facilitated in Basic English.
Math Teachers, Primary Teachers.Read more
The listed audiences are those for whom the course is especially recommended, but courses are not exclusive to them and are open to everyone. In fact, most of our workshops are built around the collective sharing of participants’ experiences and having a variety of profiles enriches the learning process and is highly encouraged!
Description
Many teachers in primary school face constant challenges when it comes to teaching mathematics.
How to keep children motivated? How to make abstract concepts more tangible? How to stimulate in students real mathematical thinking and not just pure memorisation?
In this sense, traditional teaching methods seem no longer sufficient, as in today’s classrooms, digital and AI tools are becoming increasingly relevant.
This course will introduce teachers to modern strategies for teaching mathematics in Primary schools.
Participants will become familiar with the use of manipulatives and hands-on materials to make learning less abstract, digital, and AI-supported tools and student-centred approaches such as inquiry-based and project-based learning.
The aim is to provide teachers with the required knowledge and the practical skills to design engaging, inclusive, and effective lessons capable of encouraging children to participate actively and more and more confidently in mathematics.
The course is designed to combine theory with practice. Participants will engage in interactive workshops, collaborate in small groups to design activities, and even visit a local school to see how modern mathematics teaching methods are applied in real learning environments.
They will also have the chance to experiment with digital platforms, create their own lesson projects, and receive feedback all along the way.
A particular focus will be given to encourage strategies that can build motivation, support students’ learning needs, and promote mathematics teaching through play, exploration, and problem-solving.
By the end of the course, participants will be able to apply new methods and tools in their work and in their own classrooms, develop inclusive practices that stimulate mathematics understanding, and have developed the ability to adapt lessons to the real needs of primary school students.
They will leave with a complete toolkit of modern strategies and resources and with the confidence to never stop improving their teaching practice to finally stop for good maths from being “the difficult subject”.
What is included
Learning Outcomes
The course will help the participants to:
- Identify and apply different types of manipulatives in primary school mathematics teaching to make abstract concepts more accessible;
- Integrate digital and AI tools into everyday mathematics lessons to increase engagement and personalise the learning experience;
- Design and implement inquiry-based activities that guide children to explore mathematics concepts through questions, investigation and problem-solving;
- Plan project-based lessons tailored to Primary school students to connect mathematics to real-life contexts and stimulate collaboration in the classroom;
- Facilitate play-based learning experiences and gamification strategies to build motivation and curiosity;
- Adapt lesson plans to diverse learning needs, making learning accessible and inclusive;
- Reflect critically on their own teaching practice and plan for continuous improvement.
Tentative Schedule
Day 1 – Introduction to the course and modern tools for primary maths
- Introduction to the course, the school, and the external week activities;
- Icebreaker activities;
- Presentations of the participants’ schools;
- What are mathematical manipulatives? Advantages of using manipulatives in Primary school;
- Digital and AI tools for Primary maths lessons;
- Workshop: experimenting with manipulatives and digital tools.
Day 2 – Inquiry-based maths teaching
- What inquiry-based learning looks like in a primary maths classroom;
- Using manipulatives to support inquiry-based mathematics teaching;
- Digital and AI support for inquiry tasks;
- Workshop: designing an inquiry-based activity for primary school students;
- Reflection and sharing of experiences among participants.
Day 3 – Project-based maths teaching
- Principles of project-based maths teaching;
- Examples of projects in the primary maths classroom;
- Integrating manipulatives and digital tools into projects;
- Using AI tools for planning and organising projects;
- Workshop: creating a project design that runs over several lessons or weeks;
- Presentation of project proposals and group discussion.
Day 4 – School visit and observation
- Field visit to a selected primary school or other educational institution that teaches future mathematics teachers;
- Classroom observation: analysis of methods and tools in practice;
- Discussion with teachers and students: experiences, challenges, and benefits of contemporary teaching;
- Workshop in the school: reflecting on observed practices and linking them to course learning.
Day 5 – Play, gamification, and final projects
- Learning maths through play and gamification in Primary school;
- Project work: designing a game to teach mathematical concepts through play and investigation;
- Presentation of projects, feedback from colleagues, and the trainer.
Day 6 – Course closure and cultural activities
- Course evaluation: round-up of acquired competencies, feedback, and discussion;
- Awarding of the course Certificate of Attendance;
- Excursion and other external cultural activities.
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